Updated to Beta 2


A major update with sound effects (no music yet) in place, with other major changes as well.

Patch log as usual:


    Legend

    ! Major

    * Minor

    - Less than minor


    Highlights

    ! Sound Effects

    ! New character class: Pugilist

    ! New character class: Kineticist

    ! Random character generation

    ! 3 new Traits

    ! 1 new Possession

    ! Save deletion


    Bug Fixes, Mistakes etc.

    ! Fixed a bug when starting a new game after dying while casting spell caused disabled interactions

    ! Fixed Growth enemy not allowing resting out of sight even though it doesn't follow

    ! Fixed throwing items next to wall/door resulting in the item being placed at feet and not being able to pick it up if there isn't enough space to backstep

    * Added some missing names in character creation which resulted in random name generation stopping working when changing genders in some cases

    - Fixed Paralysed/Paralyzed spelling differences


    General

    ! New character class: Pugilist, an unarmed fighter, unarmed attacks scale based on level in similar way to weapon upgrades

    ! New character class: Kineticist, can cast a level scaled ranged fire attack using health as mana when their off-hand is free

    ! Adjusted XP required per level curve: First levels are faster and later levels slower than before

    ! Ability to generate a random character

    * Maximum level is 20 instead of 30

    * Walls can be hit (for a little sound effect)

    * Reworked pool liquid to give a +1 bonus to all combat stats instead of random effect

    * Increased the selling value of boss loot

    - Made some adjustments to initial projectile placement

    - Weapon sway when interacting with objects


    Audio

    ! Added sound effects to the game


    Items

    * Added Leather Gloves as Tier 2 equipment between Gloves and Gauntlets, has also a unique variant

    * Added Leather Boots as Tier 2 equipment between Boots and Sabatons, has also a unique variant


    Spells

    * Damage from casting spells using health is doubled

    Character Creation

    ! Added Aggressive Trait which increases all damage

    ! Added Focused Trait which increases spell accuracy

    ! Added Resilient Trait which increases damage mitigation

    ! Added Charm Possession which gives an amulet

    * Renamed Agile to Evasive


    Enemies

    * General balance adjustments


    Skills

    ! New Skill: Unarmed; increases unarmed damage and accuracy


    Religion

    ! Pledging soul and abandoning deity both cost 1 Sanity


    Traps

    * Some fine tuning for trap placement

    * Removed Fire trap

    * Added random Injury to Spike trap

    

    Save Files

    ! Ability to delete save files individually

    ! Ability to delete all save files from an earlier version

    ! Support for multiple characters of the same class with the same name


    Settings

    ! Ability to change volume from the Options


    UI

    * Character screen displays what boon chosen deity grants


    Technical

    ! Upgraded to Unity 6

    ! Removed Splash Screen

Files

RotL_Beta2.zip 40 MB
37 days ago
RotL_Beta2_Linux.zip 45 MB
37 days ago

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