Updated to Beta 2
A major update with sound effects (no music yet) in place, with other major changes as well.
Patch log as usual:
Legend
! Major
* Minor
- Less than minor
Highlights
! Sound Effects
! New character class: Pugilist
! New character class: Kineticist
! Random character generation
! 3 new Traits
! 1 new Possession
! Save deletion
Bug Fixes, Mistakes etc.
! Fixed a bug when starting a new game after dying while casting spell caused disabled interactions
! Fixed Growth enemy not allowing resting out of sight even though it doesn't follow
! Fixed throwing items next to wall/door resulting in the item being placed at feet and not being able to pick it up if there isn't enough space to backstep
* Added some missing names in character creation which resulted in random name generation stopping working when changing genders in some cases
- Fixed Paralysed/Paralyzed spelling differences
General
! New character class: Pugilist, an unarmed fighter, unarmed attacks scale based on level in similar way to weapon upgrades
! New character class: Kineticist, can cast a level scaled ranged fire attack using health as mana when their off-hand is free
! Adjusted XP required per level curve: First levels are faster and later levels slower than before
! Ability to generate a random character
* Maximum level is 20 instead of 30
* Walls can be hit (for a little sound effect)
* Reworked pool liquid to give a +1 bonus to all combat stats instead of random effect
* Increased the selling value of boss loot
- Made some adjustments to initial projectile placement
- Weapon sway when interacting with objects
Audio
! Added sound effects to the game
Items
* Added Leather Gloves as Tier 2 equipment between Gloves and Gauntlets, has also a unique variant
* Added Leather Boots as Tier 2 equipment between Boots and Sabatons, has also a unique variant
Spells
* Damage from casting spells using health is doubled
Character Creation
! Added Aggressive Trait which increases all damage
! Added Focused Trait which increases spell accuracy
! Added Resilient Trait which increases damage mitigation
! Added Charm Possession which gives an amulet
* Renamed Agile to Evasive
Enemies
* General balance adjustments
Skills
! New Skill: Unarmed; increases unarmed damage and accuracy
Religion
! Pledging soul and abandoning deity both cost 1 Sanity
Traps
* Some fine tuning for trap placement
* Removed Fire trap
* Added random Injury to Spike trap
Save Files
! Ability to delete save files individually
! Ability to delete all save files from an earlier version
! Support for multiple characters of the same class with the same name
Settings
! Ability to change volume from the Options
UI
* Character screen displays what boon chosen deity grants
Technical
! Upgraded to Unity 6
! Removed Splash Screen
Files
Get Realms of the Lost
Realms of the Lost
Cosmic horror 3D roguelike dungeon crawler
Status | In development |
Author | Aukustus |
Genre | Role Playing |
Tags | 3D, Dungeon Crawler, First-Person, Horror, Lovecraftian Horror, Retro, Roguelike, Turn-based, Unity |
Languages | English |
More posts
- Updated to Beta 1Jul 12, 2024
- Updated to Alpha 8Jan 15, 2024
- Updated to Alpha 7Aug 25, 2023
- Updated to Alpha 6Nov 22, 2022
- Updated to Alpha 5Sep 20, 2022
- Experimental Linux build!May 15, 2022
- Updated to Alpha 4May 13, 2022
- Updated to Alpha 3Jan 10, 2022
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